Goldsource - grey goose spectators club
Resources
Alternativa3D
Resources - 3D Engines
By now my favourite 3D Engine.
http://alternativaplatform.com/en/
 
AS3 Isometric Library
Resources - 3D Engines
As3isolib is an open-source ActionScript 3.0 Isometric Library developed to assist in creating isometrically projected content (such as games and graphics) targeted for the Flash player platform.
http://code.google.com/p/as3isolib/
 
AS3Dmod
Resources - 3D Engines
Modifier Library for Pv3D, Away3D, Sandy3D & Alternativa3D
http://www.everydayflash.com/blog/index.php/2008/09/03/as3dmod/
 
Away3D
Resources - 3D Engines
Realtime 3D engine for Flash
http://code.google.com/p/away3d/
 
CopperCube
Resources - 3D Engines

Create your scene or import your 3D models into the CopperCube 3D editor, set camera controllers, materials and more, and click 'publish'. CopperCube then creates a Flash .SWF file or a WebGL JavaScript/HTML file ready to be published on your website.
http://www.ambiera.com/coppercube/

 
FIVe3D
Resources - 3D Engines
The FIVe3D initiative is an open source code for the conception of interactive vector-based 3D animations. The classes originally written in AS 2.0 and based on the AS 3.0 structure are now ported in AS 3.0. The FIVe3D system conserves the display list organization and provides extra 3D functionnalities.
http://five3d.mathieu-badimon.com/
 
Flare3D
Resources - 3D Engines

A Platform for creating games and 3D Applications for Flash and AIR.
http://www.flare3d.com/

 
Infinity 3D
Resources - 3D Engines
3D Engine
http://www.infinity3d-engine.com/ru/
 
ND3D AS3 3D Engine
Resources - 3D Engines

ND3D is a simple to use AS3 3D Engine. Aimed for speed and simplicity. Target use are small 3D effects and rapid 3D testing / prototyping. The compiled size of the engine is about 10k.
http://www.nulldesign.de/projects/nd3d-as3-3d-engine/

 
Noob3D
Resources - 3D Engines

3D Engine for Adobe® Flash® Player 10.0 with the capability to handle more than 300.000 polygons at a time.
http://www.noob3d.com/

 
Papervision 3D
Resources - 3D Engines
Open Source realtime 3D engine for Flash
http://code.google.com/p/papervision3d
 
Sandy 3D Engine
Resources - 3D Engines
OpenSource 3D API for Flash
http://www.flashsandy.org/blog/
 
SideDetector Class
Resources - 3D Engines
I came across Trevor solution which is very smart and compact and decided to create a little wrapping class called SideDetector (renamed to avoid confusion :) ) which is dispatching an Event.FACE or Event.BACKFACE event when the DisplayObject viewable side has changed. This way, you can modify the DisplayObject state and map any texture you want. The cool thing is that this class also works with DisplayObject's created and animated through the IDE.
http://www.bytearray.org/?p=468
 
Sophie 3D
Resources - 3D Engines
3D Engine for Adobe Flash CS4 and Actionscript 3
http://www.sophie3d.com/website/index_en.php
 
Unity 3
Resources - 3D Engines
Not an ActionScript Library, but capable of publishing SWF files in the future.
http://blogs.unity3d.com/2011/02/27/unity-flash-3d-on-the-web/
 
Vectorvision
Resources - 3D Engines
Vectors in papervision3D, vector fonts in papervision.
http://code.google.com/p/vectorvision/
 
WireEngine3D
Resources - 3D Engines
Simple Wireframe 3D Engine
http://www.3key.at/we3d/forum/
 
Yogurt 3D
Resources - 3D Engines
Yogurt3D Game Engine is a state of the art Actionscript 3.0 library for developing 3D applications on Adobe Flash Platform. We claim it is possible to create in-browser 3D games without any plug-in installation.
http://www.yogurt3d.com/
 
AnimationPackage
Resources - Animation
AnimationPackage is an ActionScript library compatible to Flash Player 6 and above. It helps you to create powerful, maintainable animations and primitive shapes in an efficient and easy way, resulting in small file sizes.
http://www.alex-uhlmann.de/flash/animationpackage/
 
AS3 Animation System v2.0
Resources - Animation
As a developer, you need a powerful animation tool that can provide you with both simplicity and complexity at the same time. You need a clearly defined API for auto-completion; one that is nicely documented to make your life easier. That is what the version 2.0 release is all about.
http://www.boostworthy.com/blog/?p=170
 
BetweenAS3
Resources - Animation
BetweenAS3, fast, powerful and professional new tweening engine.
http://www.be-interactive.org/works/20090911/slide_betweenas3.html
 
BTween
Resources - Animation
Tweening and sequencing for AS3 and Haxe
http://code.google.com/p/btween/
 
FilmStrip
Resources - Animation
Moses Gunesch's rendering library for ActionScript
http://github.com/animoto/filmstrip
 
GoASAP
Resources - Animation
Versatile, generic base library for building animation tools in ActionScript 3.0.
http://www.goasap.org/
 
GTween
Resources - Animation
Tweening and Animation Library for ActionScript 3
http://www.gskinner.com/libraries/gtween/
 
GTweener
Resources - Animation
The best of GTween and Tweener together in one library
http://code.google.com/p/gtweener/
 
KitchenSync
Resources - Animation
KitchenSync is an ActionScript 3.0 library for sequencing animations and other time-based actions.
http://code.google.com/p/kitchensynclib/
 
OpenTween Hydrotik
Resources - Animation
OpenTween is a scalable and modular tweening system that runs on top of the Go Framework. It has replaced HydroTween.
http://github.com/hydrotik/OpenTween
 
OpenTween SWF Geek
Resources - Animation
OpenTween is a scalable and modular tweening system that runs on top of the Go Framework. It has replaced HydroTween.
http://github.com/swfgeek/OpenTween
 
SpringTime
Resources - Animation
Simple Spring Effect
http://graphics-geek.blogspot.com/2008/07/springtime.html
 
The Laboratory Tween
Resources - Animation
Includes ByteTween a light weight engine (focusing in low Kb increase and not being a do-it-all engine) and MotionPack a package of classes,events and interfaces that allows the developer not only to do the common tweening tasks (with the BaseTween class), but also develop its own tweening classes. It uses a Interface system that allow easy implementation and do not use the only "slot" of the "extends" keyword :).
http://code.google.com/p/thelaboratory-tween/
 
TimelineLite
Resources - Animation
TimelineLite is a lightweight, intuitive timeline class for building and managing sequences of TweenLite, TweenMax, TimelineLite, and/or TimelineMax instances. You can think of a TimelineLite instance like a virtual MovieClip timeline or a container where you place tweens (or other timelines) over the course of time.
http://www.greensock.com/timelinelite/
 
TimelineMax
Resources - Animation
TimelineMax extends TimelineLite, offering exactly the same functionality plus useful (but non-essential) features like AS3 event dispatching, repeat, repeatDelay, yoyo, currentLabel, addCallback(), removeCallback(), tweenTo(), tweenFromTo(), getLabelAfter(), getLabelBefore(), and getActive() (and probably more in the future). It is the ultimate sequencing tool. Think of a TimelineMax instance like a virtual MovieClip timeline or a container where you position tweens (or other timelines) over the course of time.
http://www.greensock.com/timelinemax/
 
Tweener
Resources - Animation
Tweener (caurina.transitions.Tweener) is a Class used to create tweenings and other transitions via ActionScript code for projects built on the Flash platform
http://code.google.com/p/tweener/
 
TweenLite
Resources - Animation
TweenLite is an extremely fast, lightweight, and flexible tweening engine that serves as the foundation of the GreenSock Tweening Platform. A TweenLite instance handles tweening one or more numeric properties of any object over time, updating them on every frame. Sounds simple, but there's a wealth of capabilities and conveniences at your fingertips with TweenLite.
http://www.greensock.com/tweenlite/
 
TweenMax
Resources - Animation
recommended TweenMax extends the extremely lightweight, fast TweenLite engine, adding many useful features like timeScale, AS3 event dispatching, updateTo(), yoyo, repeat, repeatDelay, rounding, and more.
http://www.greensock.com/tweenmax/
 
TweenNano
Resources - Animation
TweenNano is a super-lightweight (1.6k in AS3 and 2k in AS2) version of TweenLite and is ideal for situations where you cannot afford the extra 3.1k (4.7k total) that the normal TweenLite engine would cost and your project doesn't require any plugins.
http://www.greensock.com/tweennano/
 
Tweensy
Resources - Animation
Tweensy is an extremely efficient Actionscript 3 property tweener. Contained within Tweensy is an expansion package called Tweensy FX which allows for motion effects to be applied onto DisplayObjects.
http://code.google.com/p/tweensy/
 
Twinkle
Resources - Animation
A tweening library for Actionscript 3
http://github.com/ogrman/twinkle
 
8BitBoy
Resources - Audio
Karsten Obarski invented 1987 - twenty years ago - the MOD format for his Ultimate Tracker running on Amiga computers. Since then, countless songs are created, especially for the demoscene. MODs have special attributes. All samples are stored in 8bits and the number of voices is limited to four. To have something similarly to chords, the three notes of it are repeated very fast. This makes MODs sound so freaky. Finally 8BitBoy brings those songs back online.
http://8bitboy.popforge.de/
 
AS3 MP3 Streamplayer
Resources - Audio
This project requires Flash player 10 and allows you to play shoutcast mp3 streams without memory problems.
http://code.google.com/p/as3mp3streamplayer/
fp10
 
AS3 Soundeditor Library
Resources - Audio
Application displays a spectrum of the mp3 file, displays cue points from a file, and allows navigation and playback of mp3 and navigation between cue points.
http://code.google.com/p/as3soundeditorlib/
 
EMFF
Resources - Audio
Embed MP3 files into your website. (multiple skins, playlists and groups).
http://emff.sourceforge.net/
 
Equalizers
Resources - Audio
Spectrum Visualization
http://www.bytearray.org/?p=9
 
FL 909
Resources - Audio
FL909 attempts to simulate the original sound of the Roland TR-909. This drumcomputer hits the market 1984 and was a long time the state of art in house and techno productions. Shift-Click the Step-buttons for accent triggers.
http://lab.andre-michelle.com/fl-909
 
Flanger Audio Processor
Resources - Audio
This is a very simple Stereo Flanger algorithm I developed last night. However it has a nice bright tone color.
http://lab.andre-michelle.com/flanger-audio-processor
 
Flash MP3 Player - A3
Resources - Audio
A lightweight (~8Kb) MP3 player.Features include: easy to use and customize, small file size (~8Kb), fast and reliable, original and intuitive design
http://www.flashstall.com/?component:8
 
Flaudio
Resources - Audio
Flaudio is a dynamic runtime audio generation and processing library for ActionScript 3.
http://code.google.com/p/benstucki/
 
Georg Feil 1985 - Synth Sample
Resources - Audio
I reconstructed Georg Feil’s Synth Sample in AS3. It provides 3 voices with pulse modulated square waves and a very simple volume envelope in 2.4kB file size incl. song data. Actually the goal was to stay below 1kB, but this wasn’t possible yet.
http://lab.andre-michelle.com/georg-feil-1985-synth-sample
 
nativespeak
Resources - Audio
An ActionScript 3 class that gives voice synthesis features to your Adobe AIR 2.0 application
http://code.google.com/p/nativespeech/
 
Revolt
Resources - Audio
ActionScript3 sound spectrum visualizer and playback tool
http://github.com/duncanbeevers/Revolt
 
SoundSpectrum
Resources - Audio
An isometric like visualisation of an audio frequence spectrum.
http://lab.andre-michelle.com/soundspectrum
 
Spectrum
Resources - Audio
Rendering spectrums with Sound.extract()
http://www.bytearray.org/?p=329
 
StandingWave
Resources - Audio
Flash ActionScript3 dynamic audio library
http://github.com/maxl0rd/standingwave3
 
Visualization Component
Resources - Audio
The visualization component displays sound spectrum data in a variety of graphical formats and supports the use of bitmap effects without requiring changes to the component class itself. It draws dynamically based on size and keeps memory consumption to a minimum.
http://www.adobe.com/cfusion/exchange/index.cfm?event=extensionDetail&loc=en_us&extid=1034708
 
AS3 Base64
Resources - Crypto
An ActionScript 3.0 library for encoding/decoding strings and objects to/from Base 64
http://github.com/spjwebster/as3base64
 
AS3 Core Library
Resources - Crypto
MD5 Checksum, SHA-1 Encryption & JSON Serialization.
http://code.google.com/p/as3corelib/
 
AS3 Crypto
Resources - Crypto
Protocols: TLS 1.0 support (partial)
Certificates: X.509 Certificate parsing and validation, built-in Root CAs.
Public Key Encryption: RSA (encrypt/decrypt, sign/verify)
Secret Key Encryption: AES, DES, 3DES, BlowFish, XTEA, RC4
Confidentiality Modes: ECB, CBC, CFB, CFB8, OFB, CTR
Hashing Algorithms: MD2, MD5, SHA-1, SHA-224, SHA-256
Paddings available: PKCS#5, PKCS#1 type 1 and 2
Other Useful Stuff: HMAC, Random, TLS-PRF, some ASN-1/DER parsing
http://code.google.com/p/as3crypto/
 
CalistA
Resources - Crypto
ActionScript Cryptography Algorithm library. Adler32, CRC32, Blowfish, RXOR, SHA1, SHA256, MD5, TEA, Vigenère, LZW, Base64, Base8
http://code.google.com/p/calista/
 
AIR DB
Resources - Database
ActionScript AIR ORM for using client-side SQLite within AIR and Flex apps. Supports ActiveRecord style models, migrations and associations.
http://github.com/dkeskar/airdb
 
AS SQL
Resources - Database
asSQL is an Actionscript 3 Mysql Driver aimed towards AIR projects to allow Mysql database connectivity directly from Actionscript.
http://code.google.com/p/assql/
 
AS SQLLite Utils
Resources - Database
Helper classes (generators) for writing SQL statements
http://code.google.com/p/assqliteutils/
 
AS3 Couch DB
Resources - Database
An ActionScript 3 clientside API for interacting with a CouchDB instance
http://github.com/bustardcelly/as3couchdb
 
AS3 Flex DB
Resources - Database
Open Source lib that allows Adobe Flex applications to connect to a MySQL server.
http://code.google.com/p/as3flexdb/
 
AS3 ORM
Resources - Database
O/R Mapper for ActionScript3
http://github.com/lyokato/as3orm
 
AS3 Redis
Resources - Database
An Actionscript 3 library for Redis
http://github.com/claus/as3redis
 
ActionScript Prototypes
Resources - Design Patterns
Bunch of handy prototypes to make actionscript development easier. Inspired by ruby, rails and jQuery etc
http://github.com/dbackeus/actionscript-prototypes
 
AS3 Commons Collections
Resources - Design Patterns
The framework currently contains 10 collections of wich 8 are available as well in a bindable (event dispatching) version. A bindable collection broadcasts change notifications after any modification of its content (add, remove, reorder, empty).
http://sibirjak.com/blog/index.php/collections/as3commons-collections/
 
AS3 Global Object
Resources - Design Patterns
AS3 Global Object is a Singleton that lets you store dynamic variables in a globally accessible location within your Actionscript 3 application. This enables developers to accomplish things like self registering visual components, global events and event listeners.
http://github.com/inruntime/AS3-Global-Object
 
AS3 Reflection
Resources - Design Patterns
A Reflection Library for ActionScript 3
http://github.com/patternpark/as3reflection
 
AS3 Signals
Resources - Design Patterns
Signals is a new approach for AS3 events, inspired by C# events and signals/slots in Qt.
http://github.com/swfgeek/as3-signals
 
AS3 State Machine
Resources - Design Patterns
Finite State Machine classes for Actionscript 3
http://github.com/cassiozen/AS3-State-Machine
 
EventController
Resources - Design Patterns
Event Management made easy. An ActionScript 3.0 Library
http://fla.as/ec/
 
Models
Resources - Design Patterns
ActionScript implementation of an MVC Model, loosely based on ActiveRecord
http://github.com/talltyler/Models
 
Object Pool
Resources - Design Patterns
Manages object pooling by retaining disposed objects and returning them when a new object is requested
http://code.google.com/p/bigroom/wiki/ObjectPool
 
Regulator
Resources - Design Patterns
An ActionScript Library that allows for validation rules to be applied to objects through metadata tags.
http://github.com/GarthDB/Regulator
 
Rumi
Resources - Design Patterns
An IoC container for ActionScript 3, using JSON
http://github.com/thefifthcircuit/rumi
 
Singleton Factory
Resources - Design Patterns
Function for creating and managing a single instance of any class
http://code.google.com/p/bigroom/wiki/SingletonFactory
 
Small Event Handler
Resources - Design Patterns
"This is very simple class for working with events in ActionScript very easily. It's just a basic class and you can improve this for your projects."
http://github.com/pedramp/Small-Event-Handler
 
WeakRefClass
Resources - Design Patterns
To create weak references to an object.
http://code.google.com/p/bigroom/wiki/WeakRef
 
Adobe Durango
Resources - Frameworks
Durango is a framework that allows developers to build Adobe® AIR™ applications that can be customized by end-users. Durango allows developers, designers and end-users to easily mashup independent components to create new applications or extend existing Durango-enabled applications.
http://labs.adobe.com/technologies/durango/
 
Adobe Text Layout Framework
Resources - Frameworks
The Text Layout Framework is an extensible library, built on the new text engine in Adobe Flash Player 10, which delivers advanced, easy-to-integrate typographic and text layout features for rich, sophisticated and innovative typography on the web.
http://labs.adobe.com/technologies/textlayout/
 
ASAP Library
Resources - Frameworks
Flash ActionScript 3.0 Rich Internet Application library for the development of maintainable, multi-movie, interactive applications. Provides practical, reusable, pattern-based solutions for common challenges in Flash applications.
http://asaplibrary.org/
 
ASGard
Resources - Frameworks
Rich GUI and Server framework based on VEGAS the ECMASCript and ActionScript opensource framework
http://code.google.com/p/as-gard/
 
AST'r version 1
Resources - Frameworks
This opensource library contains a skeletal to implement rich application with VEGAS and this extensions. For the moment this library is an experimental laboratory to implements a concrete example with VEGAS.
http://code.google.com/p/astr/
 
ASTRID
Resources - Frameworks
An ActionScript framework to simply development of Applications
http://github.com/talltyler/ASTRID
 
beansoncheeseontoast
Resources - Frameworks
It's like Ruby on Rails, but with ActionScript and beans and cheese and toast...
http://github.com/lukebayes/beansoncheeseontoast
 
Cairngorm
Resources - Frameworks
Cairngorm is the lightweight micro-architecture for Rich Internet Applications built in Flex or AIR. A collaboration of recognized design patterns, Cairngorm exemplifies and encourages best-practices for RIA development advocated by Adobe Consulting, encourages best-practice leverage of the underlying Flex framework, while making it easier for medium to large teams of software engineers deliver medium to large scale, mission-critical Rich Internet Applications.
http://opensource.adobe.com/wiki/display/cairngorm/Cairngorm
 
Cocktail
Resources - Frameworks
Actionscript Full Stack Framework to serve your needs and make you happy.
http://github.com/nybras/cocktail
 
Cortex
Resources - Frameworks
Minimal event-based MVC Framework for Actionscript inspired by Mate and Ruby on Rails
http://github.com/buzzware/cortex
 
Fimo AS3 Framework
Resources - Frameworks
Fimo AS3 Framework is a mini mvc oriented framework designed to organize and facilitate the development of flash applications.
http://www.ohloh.net/p/fimo-as3-framework
 
Flest
Resources - Frameworks
Flest is an ActionScript3 / Flex application framework for building enterprise level RIAs. It uses such design pattern as Controller, Factory, Command, etc. High efficiency, simplicity and practicality were set as its mandatory design features.
http://code.google.com/p/flest/
 
flux
Resources - Frameworks
Application framework for Actionscript 3.0 / Flash using external SWF's
http://github.com/dkln/flux
 
FOS:FR
Resources - Frameworks
AS3 open source framework
http://code.google.com/p/fosfr/
 
Gaia Flash Framework
Resources - Frameworks
Gaia is an open-source front-end Flash Framework for AS3 and AS2 designed to dramatically reduce development time. With Gaia's revolutionary scaffolding engine, you can build a fully functional Flash site in less than 10 minutes without writing a single line of Actionscript!
http://www.gaiaflashframework.com/
 
Guttershark
Resources - Frameworks
Guttershark is a GTD framework. It's fast, light, easy to use and ?on-prescriptive. It simplifies just about all of the Actionscript 3 API - stylesheets, text formatting, preloading, bindings, assets, audio management, event management, keyboard events, display object layouts, remoting and http service calls.
http://codeendeavor.com/guttershark
 
Hexagon
Resources - Frameworks
hexagonlib is a multi-purpose ActionScript 3 class library for Flash Player 10 and upwards which contains separate classes for pure Flash-, Flex- and AIR-based usage.
http://code.google.com/p/hexagon/
 
HYPE framework
Resources - Frameworks
the HYPE framework is a collaborative visual framework developed in FDT and AS3
http://www.hypeframework.org/blog/content/hype-gets-a-new-domain/
 
Jumpship
Resources - Frameworks
JumpShip Framework: An MVC Based ActionScript Framework with the following features. Standardized Data Model.? Command Pattern Based Controller. Standardized View Mediator with asset loading tools. Model / View Data Binding. Controller Before / After filtering. Controller Command Cascading (the ability for commands to call other commands).
http://code.google.com/p/jumpship/
 
Kote
Resources - Frameworks
Kote is a fast and lightweight MVC framework for ActionScript 3 that brings together the best of PureMVC and as3-signals
http://github.com/whitered/Kote
 
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